1997-2-1 last update, 1997-1-23 first day
The original version of these rules by James Davies
was first published in "The Rules
and Elements of Go", The Ishi Press, 1977. I have added slight
modifications for more clarity. The rules use a language
that is easy for beginners. The concept is simplicity and logic
and area counting. The rules were inspired by
the Taiwanese 1974 rules and are close to
Tromp-Taylor 1996 [link]
and New Zealand 1975 rules.
- The square grid board is empty at the outset of the game.
- Black makes the first move, after which he and White alternate.
- A move consists of placing one stone of one's own color on an
empty intersection on the board.
- A player may pass his turn at any time.
- A stone or solidly via grid lines connected group of
stones of one color is captured and removed from the board when
all the intersections directly adjacent to it are occupied by
the enemy. Capture of the enemy takes precedence over
- No stone may be played so as to recreate a former board position.
- Two consecutive passes end the game.
- A player's territory consists of all the board points he
has either occupied or monochromely surrounded.
- The player with more territory wins.