2015-05-09 last update, 2013-02-02 first day, Robert Jasiek

Robert Jasiek's Go Theory Research

Abbreviations

[I] = invention
[W] = first or probably first to write down clearly verbal knowledge in English, German or possibly world literature
[G] = general knowledge stated as principle, procedure, method, definition, rule or ruleset
[C] = invented general major concept
[T] = theorem and proof
[b] = book
[p] = paper or webpage
[m] = message

The Most Important Inventions for Players

  1. Direct connection, indirect connection [IWG] [b]
  2. Influence stone difference [ICG] [b], mobility [IWCG] [b]
  3. Re-definition of two-eye-formation [IG] [pm]
  4. Definition of stability [ICG] [b]
  5. Classification of regions [IWG] [b]
  6. Definition of current territory [ICG] [b] [there was the predecessor Cho Chikun]
  7. Generalised connection (n-connected) [ICG] [b]
  8. General definition of influence [ICG] [b] (informal and formal versions; degrees and evaluation)
  9. General definition of thickness [ICG] [b] (informal and formal versions; degrees and evaluation)
  10. Method of value evaluation of all josekis, except those with global (ko or semeai) fights [ICG] [b]
  11. New Semeai Formula [IG] [b]
  12. Ko and dame endgames under area scoring [IWGT] [pm]

The Most Important Inventions for Advance of Go Theory

  1. General definition of ko, regardless of position and ruleset [IG] [p]
  2. General definition of influence [ICG] [b] (informal and formal versions; degrees and evaluation)
  3. General definition of thickness [ICG] [b] (informal and formal versions; degrees and evaluation)
  4. Capturable-1, local-2, capturable-2 [IG] [pm]
  5. Alive in Japanese 2003 Rules equals alive in World Amateur Go Championship Rules model [IT] [m] [Jasiek conjecture, Chris Dams proof]
  6. Method of value evaluation of all josekis, except those with global (ko or semeai) fights [ICG] [b]
  7. New Semeai Formula [IG] [b]
  8. Re-definition of strategy, hypothetical-strategy, force, prevent [IWG] [pm] [there were the predecessors Bernd Gramlich and Robert Pauli and also researchers of mathematics or abstract games]
  9. Generalised connection (n-connected) [ICG] [b]
  10. General classification and definition of basic-ko types, regardless of position and ruleset [IG] [p]
  11. Generalised territory (n-territory) [ICG] [b]
  12. Influence stone difference [ICG] [b]

Other Major Inventions for Advance of Go Theory

Concepts

Terms

Definitions

Strategy

Theorems

Ruleset

Other Inventions

Terms

Definitions

Theorems

Principles and other Methods

Classification

Rules, Rulesets and Commentaries

All Research Sorted by Topic

Strategy

Strategic Concepts

Shapes

Ko and Other Restrictions

Opening and Middle Game

Middle Game

Endgame and Boundary Play

Fighting

Perception

Psychology

Reading and Move Decision

Fundamental Terms

Analysis Methods and Positional Judgement

Capturing Races

Joseki

Move Types and Meanings

Life + Death and Scoring

Rules